Difference between revisions of "RoboWII2.1"
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Revision as of 15:21, 24 September 2010
RoboWII2.1
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| Short Description: | Development of a Robogame based on Spykee and WIIMote |
| Coordinator: | AndreaBonarini (andrea.bonarini@polimi.it) |
| Tutor: | |
| Collaborator: | |
| Students: | DiegoMereghetti (nathan.never5@libero.it), AlessandroMarin (ale.marin@tele2.it), DeborahZamponi (deborahzamponi@gmail.com), CristianMandelli (cristianmandelli@gmail.com) |
| Research Area: | Robotics |
| Research Topic: | Robogames |
| Start: | 2010/03/18 |
| End: | 2010/10/15 |
| Status: | Active |
| Level: | Ms |
| Type: | Course |
This is a RobogameDesign project.
This work is done as part of the ROBOWII effort.
A first part of the project has been developed by DiegoMereghetti e Alessandro Marin in 2009/2010. In 2010 Deborah Zamponi and Cristian Mandelli will complete the game for the HCI Lab Course at MS level.
Giovanni Condello,Nicola Crovetti,Andrea Di Giorgio, are working on a new set of gestures to make the game more interesting and interactive.
Project Documentation
Game documentation RoboWII 2.1.pdf (last edit: 07/02/2010)
Presentation of the game RoboWII 2.1 presentation.zip (last edit: 07/02/2010)
LaTeX sources of the documentation RoboWII 2.1 latex src.zip (last edit: 07/02/2010)
Diagrams of FSMs of the game, for use with DIA (Diagram Editor) RoboWII 2.1 diagrams.zip (last edit: 07/02/2010)
Code of implemented features RoboWII 2.1 code.zip (last edit: 07/02/2010)
Example of game moves RoboWII 2.1 movements.zip (last edit: 07/02/2010)
RoboWII2.1