Difference between revisions of "Talk:Affective VideoGames"

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13/3-27/3 Reading "Reinforcement Learning: an introduction"
 
13/3-27/3 Reading "Reinforcement Learning: an introduction"
  
28/3-23/4 Reading several publications on ANS specificity and physiological signal analysis.
+
28/3-23/4 Reading several publications on ANS specificity and physiological signal analysis.Studying 3 different games(TORCS, Frets on Fire, Beaver Valley) for the identification of useful parameters for the purpose of the project.
          Studying 3 different games(TORCS, Frets on Fire, Beaver Valley) for the identification of useful parameters for the purpose of the project.
+
  
 
24/4-30/4 Working on the developmnent of a XML parser capable of extracting labels for classifying the difficulty of tracks of TORCS. Work reliminar to first acquisitions.
 
24/4-30/4 Working on the developmnent of a XML parser capable of extracting labels for classifying the difficulty of tracks of TORCS. Work reliminar to first acquisitions.

Revision as of 18:37, 29 April 2009

  • Andrea Tommaso Bonanno

13/3-27/3 Reading "Reinforcement Learning: an introduction"

28/3-23/4 Reading several publications on ANS specificity and physiological signal analysis.Studying 3 different games(TORCS, Frets on Fire, Beaver Valley) for the identification of useful parameters for the purpose of the project.

24/4-30/4 Working on the developmnent of a XML parser capable of extracting labels for classifying the difficulty of tracks of TORCS. Work reliminar to first acquisitions.