Difference between revisions of "Emotion from Interaction"
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[[Category:Research Topic]] | [[Category:Research Topic]] | ||
− | This research topic belongs to the research | + | This research topic belongs to the research area [[BelongsToArea::Affective Computing]]. |
− | The projects in this | + | The projects in this topic are aimed at studying the relationship between emotion and cognition in a human-computer system. Since emotion influences the behavior, we believe that from the analysis of the interaction with a device it would be possible to discriminate the user emotional state. |
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==Ongoing Projects== | ==Ongoing Projects== | ||
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{{#ask: [[Category:Project]][[prjResTopic::{{PAGENAME}}]][[PrjEnd::>{{CURRENTYEAR}}/{{CURRENTMONTH}}/{{CURRENTDAY}}]] |format=ul}} | {{#ask: [[Category:Project]][[prjResTopic::{{PAGENAME}}]][[PrjEnd::>{{CURRENTYEAR}}/{{CURRENTMONTH}}/{{CURRENTDAY}}]] |format=ul}} | ||
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− | + | == Students that have worked on the project == | |
[[User:GiorgioLuparia|Giorgio Luparia]] worked on the [[FaDe]] project. | [[User:GiorgioLuparia|Giorgio Luparia]] worked on the [[FaDe]] project. | ||
[[User:GoranBurek|Goran Burek]] has defined a protocol to identify specific emotional states (e.g., attention) and collect and analyze data from different users, comparing them with biological data acquired during the interaction [[Emotion From Mouse and Keyboard]]. | [[User:GoranBurek|Goran Burek]] has defined a protocol to identify specific emotional states (e.g., attention) and collect and analyze data from different users, comparing them with biological data acquired during the interaction [[Emotion From Mouse and Keyboard]]. |
Latest revision as of 16:35, 6 April 2010
This research topic belongs to the research area Affective Computing.
The projects in this topic are aimed at studying the relationship between emotion and cognition in a human-computer system. Since emotion influences the behavior, we believe that from the analysis of the interaction with a device it would be possible to discriminate the user emotional state.
Contents
Ongoing Projects
Project proposals
Finished Projects
Students that have worked on the project
Giorgio Luparia worked on the FaDe project.
Goran Burek has defined a protocol to identify specific emotional states (e.g., attention) and collect and analyze data from different users, comparing them with biological data acquired during the interaction Emotion From Mouse and Keyboard.