Difference between revisions of "Emotion from Interaction"
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− | This research topic belongs to the research area [[ | + | This research topic belongs to the research area [[BelongsToArea::Affective Computing]]. |
The projects in this topic are aimed at studying the relationship between emotion and cognition in a human-computer system. Since emotion influences the behavior, we believe that from the analysis of the interaction with a device it would be possible to discriminate the user emotional state. | The projects in this topic are aimed at studying the relationship between emotion and cognition in a human-computer system. Since emotion influences the behavior, we believe that from the analysis of the interaction with a device it would be possible to discriminate the user emotional state. |
Revision as of 16:24, 6 April 2010
This research topic belongs to the research area Affective Computing.
The projects in this topic are aimed at studying the relationship between emotion and cognition in a human-computer system. Since emotion influences the behavior, we believe that from the analysis of the interaction with a device it would be possible to discriminate the user emotional state.
Contents
Ongoing Projects
Projects on this topic:
Project proposals
Finished Projects
Students that have worked on the project
Giorgio Luparia worked on the FaDe project.
Goran Burek has defined a protocol to identify specific emotional states (e.g., attention) and collect and analyze data from different users, comparing them with biological data acquired during the interaction Emotion From Mouse and Keyboard.