Difference between revisions of "TheatreBot"

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The system and platform have been thinking to allow extension to others areas where showing emotions are important as: in robot games and assistive robots. To accomplish this goal, the robot will use a social model of the world to represent its character’s feelings and belief about the world.  Moreover, it uses the concept of emotional state to add emotional features on actions that should be performed according to the script and director’s directions.
 
The system and platform have been thinking to allow extension to others areas where showing emotions are important as: in robot games and assistive robots. To accomplish this goal, the robot will use a social model of the world to represent its character’s feelings and belief about the world.  Moreover, it uses the concept of emotional state to add emotional features on actions that should be performed according to the script and director’s directions.
  
 +
Roughly, the software architecture is compound by the following sub-systems:
 +
* ''Emotional''
 +
* ''Action Decision''
 +
* ''Action Modulation''
 +
* ''Features Description''
  
 
== Why Theatre?  ==
 
== Why Theatre?  ==

Revision as of 10:51, 11 April 2013

TheatreBot
Short Description: Aim of this project is to produce autonomous robots able to play on stage together with human actors, possibly improvising, or in any case facing the casualities occurring on the scene.
Coordinator: AndreaBonarini (andrea.bonarini@polimi.it)
Tutor: AndreaBonarini (andrea.bonarini@polimi.it)
Collaborator:
Students: JulianMauricioAngelFernandez (julianmauricio.angel@polimi.it)
Research Area: Robotics
Research Topic: Robot development
Start: 2013/01/12
End: 2016/12/31
Status: Active
Level: PhD
Type: Thesis

Emotions must be projected by theatre's actors to their whole audience to make this last belief in the played character and to engage them in the play: this same principle is used in effective social relations. A theatrical robot actor should be built with the objective to make the robot perform as well as human actors and it should have a simple interface to enable untrained people to give it basic instructions that it can interpret to effectively play its role in the piece. Theatre gives us the constraint environment to focus on social part: emotion projection and action intention. This work is focused on the development of a system and platform that fulfill all necessary specifications for this robot actor.

The system and platform have been thinking to allow extension to others areas where showing emotions are important as: in robot games and assistive robots. To accomplish this goal, the robot will use a social model of the world to represent its character’s feelings and belief about the world. Moreover, it uses the concept of emotional state to add emotional features on actions that should be performed according to the script and director’s directions.

Roughly, the software architecture is compound by the following sub-systems:

  • Emotional
  • Action Decision
  • Action Modulation
  • Features Description

Why Theatre?

Although theatre involves many elements, the main one is audience’s imagination making the difference among theatre, television and movies. Additionally, the performance of each play is made live, making each presentation unique and unrepeatable. Theatre’s actors have to embody characters that have its personal life, temper, and own way to express his self: voice intonation, words, and event movements. Thus, actors’ challenge is convince the spectators that the characters that they are portraying are real. As a consequence, actors must to learn how bring to life characters, which includes think about their personality, likes and dislikes, and most important how the character shows emotions through his movements. These movements must be coherent with the moves of the other characters and work in harmony to make the play be a successful.

Papers