Difference between revisions of "Affective Computing And BioSignals"
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* [[Emotion from Interaction]] | * [[Emotion from Interaction]] | ||
* [[Affective Devices]] | * [[Affective Devices]] | ||
+ | * [[Wireless Affective Devices]] | ||
* [[Online Emotion Classification]] | * [[Online Emotion Classification]] | ||
* [[Affective VideoGames]] | * [[Affective VideoGames]] |
Revision as of 16:14, 18 November 2008
Affective computing is aimed at detecting the emotional state of people involved in the interaction with a machine, in order to improve the interactiom. It is aimed at the introduction of an affective comunicative channel that goes near the standard cognitive one that is present in each human-machine system.
Click here for a brief description of the Research Area, taken from the AirLab website.
Ongoing Projects
- Relatioship between Cognition and Emotion in Rehabilitation Robotics
- Driving companions
- Emotion from Interaction
- Affective Devices
- Wireless Affective Devices
- Online Emotion Classification
- Affective VideoGames