Difference between revisions of "Affective Computing And BioSignals"

From AIRWiki
Jump to: navigation, search
Line 9: Line 9:
  
 
Projects on this topic:
 
Projects on this topic:
* [[Relatioship between Cognition and Emotion in Rehabilitation Robotics]]
+
 
 +
{{#ask: [[Category:Project]][[prjResTopic::{{PAGENAME}}]] |format=ul}}
 +
 
 
* [[Emotion from Interaction]]
 
* [[Emotion from Interaction]]
 
* [[Wireless Affective Devices]]
 
* [[Wireless Affective Devices]]
Line 15: Line 17:
 
* [[Affective VideoGames]]
 
* [[Affective VideoGames]]
  
{{#ask: [[Category:Project]][[prjResTopic::{{PAGENAME}}]]|?prjTitle = |format=ul}}
+
 
  
 
== Project proposals ==
 
== Project proposals ==

Revision as of 15:53, 29 July 2009

Affective computing is aimed at detecting the emotional state of people involved in the interaction with a machine, in order to improve the interactiom. It is aimed at the introduction of an affective comunicative channel that goes near the standard cognitive one that is present in each human-machine system.

Click here for a brief description of the Research Area, taken from the AirLab website.

The Automatic Emotions Recognition group has now a website: emoticaLab. Find out any information about research topics, products and news about our world.

Ongoing Projects

Projects on this topic:



Project proposals

Finished Projects