Difference between revisions of "Roomba project"
(→Complete algorithm) |
(→Complete algorithm) |
||
Line 196: | Line 196: | ||
In this way, it will be available between the brains' list when you run Pyro, as we will show. | In this way, it will be available between the brains' list when you run Pyro, as we will show. | ||
+ | Here is the complete algorithm, to copy in the brain file, as explained just before: | ||
from pyrobot.brain import Brain | from pyrobot.brain import Brain |
Revision as of 14:12, 2 September 2010
Roomba Analysis and Modification
| |
Short Description: | Roomba's control system study and modification |
Coordinator: | GiuseppinaGini (gini@elet.polimi.it) |
Tutor: | ThomasFerrari (tferrari@elet.polimi.it) |
Collaborator: | |
Students: | AndreaScalise (andrea.scalise@aol.it), NiccoloTenti (nicotenti@libero.it) |
Research Area: | Robotics |
Research Topic: | Robot development |
Start: | 2010/05/10 |
End: | 2010/09/25 |
Status: | Active |
Level: | Ms |
Type: | Course |
This project is about studying the vacuum cleaner Roomba's brain, in order to modify and add new behaviours to it: in particular a wall-following algorithm will be implemented and tested. The interfacing with the robot will be provided by Pyro, a library, environment, graphical user interface to explore AI and robotics using the Python language.
Contents
Interfacing with Pyro
Pyro is a powerful software written in Python, used to provide a high level interface to many types of robots, regardless of their hardware structure. Moreover, Pyro provides an efficient simulation enviroment of the most common robots, so that you can implement your own algorithms for these robots even if they are not at your own disposal. Unfortunately though, a simulator for Roomba has not been implemented yet, so you need the physical robot in order to work on it. Here are the main steps to configure properly the Pyro environment and to interface it with a Roomba. For the project a Roomba 535 will be used (the one shown in the photo).
Pyro: download and installation
First of all, you need to download the latest version of Pyro. You can choose between different versions and operative systems from this website: http://pyrorobotics.org/download/. Since the project will be developed under Linux, we will refer to Linux Ubuntu OS, using the Pyro version 5.0.0. Then, you need to install it, open a terminal, move to the pyrobot folder, write the following commands and follow the instructions:
./configure.py make makefile
If you need Pyro only for this project, we suggest to avoid installing all the optional functionalities needed for the camera support (since Roomba doesn't have any).
If you have python version 2.6 or higher, you need to modify the following file in the pyrobot folder:
/pyrobot/bin/pyrobot
changing the words "site-packages" with "dist-packages" wherever it appears. Attention: this modification must not be done if you have earlier python versions. From now on, we will refer to python version 2.6.
Then you should move the pyrobot folder you have downloaded (after the installation) to the folder
/usr/lib/python2.6/dist-packages
Now you can run the program writing from terminal:
cd /usr/lib/python2.6/dist-packages/pyrobot/bin/ ./pyrobot
You can also copy the file executable file in your home folder, and write from terminal:
./pyrobot
Roomba's Pyro files configuration
Before starting to use pyrobot with the Roomba, you must modify some settings in the Roomba robot files; these modifications are needed because the interfacing with Roomba that Pyro provides it's general, so there might be different behaviours according to your Roomba model (in this documentation we refer to Roomba 535).
First of all, you need to open the following file, as administrator:
/usr/lib/python2.6/dist-packages/pyrobot/robot/roomba.py
At line 459, you will find the code
dev.sendMsg('\x89\x00\x80\x00\x00')
You should change the last '0' with a '1'. This piece of code represents the bytes sent to the Roomba to force the rotation anticlockwise, but with the final zero, it represents a translation forward.
At line 316, you can find the code which transforms the value related to the rotation angle got by the sensors in radians. You should replace the value '258' with '38.5':
self.sensorData['angleInRadians'] = (2.0 * self.sensorData['rawAngle']) / 258
This depends on how the Roomba sensors process the information, and probably it worked for another model of Roomba. The value 38.5 was obtained by proportions.
At line 318, you have to substitute the value '0.001' with '0.01' in the following line, since the distance run by the Roomba is in centimeters:
d = self.sensorData['distance'] * 0.001
In the end, at line 319, a '-' is needed instead of the '+'
self.x += math.cos(a) * d self.y += math.sin(a) * d
Wall following algorithm
Here we present the main purpose of this project, a basic wall following algorithm. It makes the Roomba to keep track of the wall on its right using its wall sensor, while the left and right bumper sensors are used to warn the roomba that he hit a wall while going forward.
There are other ways to implement a wall following algorithm (also forcing Roomba to keep the wall on his left), without using the wall sensor, but only the bumper sensors: this kind of implementation would be "blind" and less intelligent, though.
In order to implement the algorithm, we used the finite state machine utility provided by Pyro, that is we classified a pool of possible behaviours of the Roomba and for each of them we implemented a different finite state.
We remind you that in Pyro a simulator for Roomba is not available yet, so if you want to try this algorithm, you need the robot at your disposal.
We will describe the main parts of the algorithm.
Importing libraries
from pyrobot.brain import Brain from pyrobot.brain.behaviors import State, FSMBrain
These two lines are needed to import from Pyro library the finite state machine and brain structure. They let us to use the algorithm as a brain for the Roomba, using the FSM concepts.
First state: findWall
class findWall (State): def onActivate(self): print "Start" def update(self): self.left = self.robot.getSensor("leftBump") self.right = self.robot.getSensor("rightBump") self.robot.move(0.3,0) if ((self.right == 1) or (self.left == 1)) : self.goto('turnSx')
When the Roomba is in this state (e.g when we start the brain), he will just go straightforward until he finds a wall in front of him. Here the function onActivate(self) just prints out the state in which the robot has just entered (and so it is for the other states as well). The function update(self) is called periodically, while Roomba is in the current state: in this case, the values of the Roomba left and right bumper sensors are assigned to the variables self.left and self.right (this will be done also in the other states), and the robot keeps on walking forward (self.robot.move(0.3,0) - the first number represents the traslation component, the second one the rotation component) until he hits a wall, which means that one bumper sensor touched a wall surface, changing value from 0 to 1 (if ((self.right == 1) or (self.left == 1))): in this case the robot passes to the state "turnSx", with the command self.goto('turnSx')
Second state: turnSx
class turnSx (State): def onActivate(self): print "State turnSx" def update(self): self.left = self.robot.getSensor("leftBump") self.right = self.robot.getSensor("rightBump") self.robot.move(0,0.3) if ((self.right == 0) and (self.left == 0)): self.goto('correctDx')
When the Roomba is in this state, it means that he just hit a wall, so he starts to turn left (because the wall following for this Roomba using the wall sensor can be done only if the wall appears on the robot's right, since there the wall sensor is) with the code self.robot.move(0,0.3), which was explained before. While turning left, the Roomba necessarily keeps contact with the wall through his bumper sensors, so he will stop turning only when the bumper sensors change values from 1 to 0. In this situation, the robot is not in contact with the wall anymore, and he points with the front part in a direction almost parallel to the wall, slightly diverging on the left.
When he stops turning, he passes to the next state (self.goto('correctDx')).
Third state: correctDx
class correctDx (State): def onActivate(self): print "State correctDx" def update(self): self.left = self.robot.getSensor("leftBump") self.right = self.robot.getSensor("rightBump") self.wall = self.robot.getSensor("wallSensor") self.move(0.25,-0.37) if ((self.right == 1) or (self.left == 1)) : self.goto('turnSx') if (self.wall == 1): self.goto('correctSx')
Passing from the state turnSx to this state, the robot is not in contact with the wall anymore, and the wall sensor doesn't detect any wall, because the Roomba should point slightly toward the wall in order to enable his wall sensor, which we remind to be located in the front part, a little bit on the right. The purpose of this state is to make Roomba going forward, adjusting a little bit his direction to the right, in order to make him closer to the wall he just left on his right. This is done by the code self.move(0.25,-0.37): the minus in the rotation component means a clockwise rotation. There's a lot of freedom setting the values for the move function: since we want the Roomba to make a 90° turning when there's a corner, the rotation value is pretty high (it goes from 0 to 1). In order to keep track of the wall, we need the wall sensor: that's why in the update function, we initialize the variable self.wall, with the value of the wall sensor in that exactly moment (this will be done also in the next state). So Roomba moves in the way described before until, turning right, his wall sensor detects a wall (if (self.wall == 1)): in this case the control passes to the state "correctSx". Instead, if the robot hits a wall in front of him while moving in this way, resulting in a change of value of the bumper sensors, the controll is passed again to "turnSx" state.
Fourth state: correctSx
class correctSx (State): def onActivate(self): print "State correctSx" def update(self): self.left = self.robot.getSensor("leftBump") self.right = self.robot.getSensor("rightBump") self.wall = self.robot.getSensor("wallSensor") self.move(0.3, 0.15) if ((self.right == 1) or (self.left == 1)) : self.goto('turnSx') if (self.wall == 0): self.goto('correctDx')
This state has the same purpose as the previous one, just in symmetric way. The only things that change are the values in the move functions: the rotation, positive because anticlockwise, is less strong, since we don't want the Roomba to get too far from the wall. In this case, the robot keeps on moving in this way as far he detects the wall on the right with the wall sensor: as soon as he looses track of it, the control passes to the state "correctDx", in order to make him get closer to the wall again. As before, if a wall will be hit in the front while moving, the control passes to the state "turnSx".
The main point of this algorithm is a good balance between the move functions in the states "correctDx" and "correctSx": using the values above, we think it's a good trade-off to have a working and pretty fluent wall following.
Init function
def INIT(engine): brain = FSMBrain("Wall Following Brain", engine) # add states: brain.add(findWall(1)) brain.add(turnSx()) brain.add(correctDx()) brain.add(correctSx()) return brain
This function just initializes the finite state machine, creating a new brain (brain = FSMBrain("Wall Following Brain", engine)) and adding all the states we created in the machine
Complete algorithm
In order to use the wall following algorithm, you must create a new .py file, write the algorithm code, and save the file in the following folder:
/usr/lib/python2.6/dist-packages/pyrobot/plugins/brains
In this way, it will be available between the brains' list when you run Pyro, as we will show.
Here is the complete algorithm, to copy in the brain file, as explained just before:
from pyrobot.brain import Brain from pyrobot.brain.behaviors import State, FSMBrain class findWall (State): def onActivate(self): print "Start" def update(self): self.left = self.robot.getSensor("leftBump") self.right = self.robot.getSensor("rightBump") self.robot.move(0.3,0) if ((self.right == 1) or (self.left == 1)) : self.goto('turnSx') class turnSx (State): def onActivate(self): print "State turnSx" def update(self): self.left = self.robot.getSensor("leftBump") self.right = self.robot.getSensor("rightBump") self.robot.move(0,0.3) if ((self.right == 0) and (self.left == 0)): self.goto('correctDx') class correctDx (State): def onActivate(self): print "State correctDx" def update(self): self.left = self.robot.getSensor("leftBump") self.right = self.robot.getSensor("rightBump") self.wall = self.robot.getSensor("wallSensor") self.move(0.25,-0.37) if ((self.right == 1) or (self.left == 1)) : self.goto('turnSx') if (self.wall == 1): self.goto('correctSx') class correctSx (State): def onActivate(self): print "State correctSx" def update(self): self.left = self.robot.getSensor("leftBump") self.right = self.robot.getSensor("rightBump") self.wall = self.robot.getSensor("wallSensor") self.move(0.3, 0.15) if ((self.right == 1) or (self.left == 1)) : self.goto('turnSx') if (self.wall == 0): self.goto('correctDx') def INIT(engine): brain = FSMBrain("Wall Following Brain", engine) # add states: brain.add(findWall(1)) brain.add(turnSx()) brain.add(correctDx()) brain.add(correctSx()) return brain