Difference between revisions of "KartBot"

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<li>LibWiimote, a simple C-library that provides API for communicating with Nintendo Wiimote via bluetooth (http://libwiimote.sourceforge.net/)</li>
 
<li>LibWiimote, a simple C-library that provides API for communicating with Nintendo Wiimote via bluetooth (http://libwiimote.sourceforge.net/)</li>
 
</ul>
 
</ul>
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<li> OpenCV, C++ optimezed library for image processing. More information about [http://opencv.org/ here]

Revision as of 21:14, 18 January 2014

MarioKartBot
Image of the project KartBot
Short Description: The goal of the project is to develop an interactive game between an autonomous robot and a remotely-controlled one, based on the metaphor of the game Mario Kart.
Coordinator: AndreaBonarini (andrea.bonarini@polimi.it)
Tutor: AndreaBonarini (andrea.bonarini@polimi.it)
Collaborator:
Students: ElisaDui (dui.elisa@gmail.com), DavideTessaro (davide.tessaro@gmail.com)
Research Area: Robotics
Research Topic: Robogames
Start: 20/04/2013
End: 20/12/2013
Status: Active
Level: Ms

The goal of the project is to develop a game totally inspired to Mario Kart Wii. It consists in a race among karts (I-Racer) where players can get strange weapons to obstacle their opponents trying to win the race.


Components

Arduino

We use Arduino Micro board either to manage sensors and to implement low level control:

Odroid

Single board computer used to implement intelligence, image processing and strategy. More information about here. Out instance is running ArchLinux ARM

Useful links

  • OpenCV, C++ optimezed library for image processing. More information about here