Highly Interactive Robogames

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This area belongs to the Robogames line, together with the ROBOWII and RobogameDesign areas. We consider here projects developing robogames with a high level of interaction with the user.

Projects

Jedi Training Robogame

In the Jedi Training Robogame line, Matteo Sancini and Stefano Ruschetta have developed a competitive Robogame for Human-Computer Interaction Laboratory: Jedi Robot Training 1.0 .Adrien Servier and Andrea Nicotra have developed a parallel version of Jedi Training Robogame: Jedi Robot Training 2.0. DiegoMartinoia and DanieleCalandriello have developed the Jedi Robot Training 3.0, based on a flying quadrotor.