Drone Laser Game
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Revision as of 10:38, 6 June 2013 by MarcoVisconti (Talk | contribs)
Robotic Laser Game
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Short Description: | The goal of the project is to develop a laser game between flying drones, one of which autonomous and the other remotely controlled. |
Coordinator: | AndreaBonarini (andrea.bonarini@polimi.it) |
Tutor: | AndreaBonarini (andrea.bonarini@polimi.it) |
Collaborator: | |
Students: | AlbertoVettolani (a.vetto89@hotmail.it), MarcoVisconti (visco.marco@gmail.com) |
Research Area: | Robotics |
Research Topic: | Robogames |
Start: | 04/04/2013 |
End: | 30/12/2013 |
Status: | Active |
Level: | Ms |
Type: | Thesis |
The goal of the project is to develop a laser game between flying drones, one of which autonomous and the other remotely controlled.
Contents
Components
CRIUS All in one pro v2.0
AIOP is the flight controller board. The firmwire we used is MultiWii.
O-Droid U2
Is the core of our application. It evaluates all the logic behind the autonomous flight. Here the O-Droid page for specific information about it.
Frame
[Link Here] the page.
Arduino
We used arduino to manage sensors. They are:
- sharp gp2d12 proximity sensor x4
- mb1240 sonar sensor x2
- WiiCam
Useful Links
- - Bulding a laser tag: http://www.softairmania.it/threads/72758-Costruzione-Laser-tag
- - Flying robots from Tubingen University http://www.ra.cs.uni-tuebingen.de/forschung/flyingRobots/
- - How to place sonars to range terrain http://www.maxbotix.com/articles/067.htm