KartBot
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Revision as of 23:41, 20 January 2014 by AndreaBonarini (Talk | contribs)
MarioKartBot
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Short Description: | The goal of the project is to develop an interactive game between an autonomous robot and a remotely-controlled one, based on the metaphor of the game Mario Kart. |
Coordinator: | AndreaBonarini (andrea.bonarini@polimi.it) |
Tutor: | AndreaBonarini (andrea.bonarini@polimi.it) |
Collaborator: | |
Students: | ElisaDui (dui.elisa@gmail.com), DavideTessaro (davide.tessaro@gmail.com) |
Research Area: | Robotics |
Research Topic: | Robogames |
Start: | 20/04/2013 |
End: | 20/04/2014 |
Status: | Active |
Level: | Ms |
The goal of the project is to develop a game totally inspired to Mario Kart Wii. It consists in a race among karts (I-Racer) where players can get strange weapons to obstacle their opponents trying to win the race.
Contents
Components
Arduino
We use Arduino Micro board either to manage sensors and to implement low level control:
- Infrared proximity sensor Sharp D120 (Bildr Tutorial )
- Color light sensor (Bildr tutorial)
Odroid
Single board computer used to implement intelligence, image processing and strategy. More information about here. Out instance is running ArchLinux ARM
Useful links
- LibWiimote, a simple C-library that provides API for communicating with Nintendo Wiimote via bluetooth (http://libwiimote.sourceforge.net/)
- OpenCV, C++ optimezed library for image processing. More information about here