RoboWII2.0.L
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Revision as of 08:19, 20 April 2010 by AndreaBonarini (Talk | contribs)
RoboWII2.0.L
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Coordinator: | AndreaBonarini (andrea.bonarini@polimi.it) |
Tutor: | |
Collaborator: | |
Students: | GabrielePallotta (giubbry@hotmail.com), LuigiParpinel (luigiparpinel@tiscali.it), MarcoFragnoli (marco.fragnoli@gmail.com), MirkoCurtolo (mirko.curtolo86@gmail.com) |
Research Area: | Robotics |
Research Topic: | Robogames |
Start: | 2009/06/08 |
End: | 2010/07/15 |
Status: | Active |
Level: | Ms |
Type: | Course |
This project for the Software Lab Course (eventually to be extended as bachelor thesis), is aimed at evaluating the suitability of the Lego NXT kits to implement robogames.
This work is done as part of the ROBOWII effort.
Planning
Analysis of behaviors of the prey
Done
In July 2009:
- Comunication wiimote - Lego NXT through PC.
- Study the sensitivity of the wiimote g-sensor.
- Simple gesture commands from wiimote to NXT
In September:
- Acquisition of the WIIMotePlus
- Implementation of a gesture definition system
- Implementation of two robots
In February 2010
- Development of a hunt game
- Implementation of a prey robot
- mplementation of predator robot
Bachelor thesis by Pallotta and Parpinel: Media:RoboWii_2.0.L-ver_1.0.pdf
User Manual of the game:Media:User_Manual.pdf
Persons in charge
Gabriele Pallotta and Luigi Parpinel