RoboWII2.0.L
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Revision as of 13:08, 22 September 2010 by MarcoFragnoli (Talk | contribs)
RoboWII2.0.L
| |
Coordinator: | AndreaBonarini (andrea.bonarini@polimi.it) |
Tutor: | |
Collaborator: | |
Students: | GabrielePallotta (giubbry@hotmail.com), LuigiParpinel (luigiparpinel@tiscali.it), MarcoFragnoli (marco.fragnoli@gmail.com), MirkoCurtolo (mirko.curtolo86@gmail.com) |
Research Area: | Robotics |
Research Topic: | Robogames |
Start: | 2009/06/08 |
End: | 2010/07/15 |
Status: | Active |
Level: | Ms |
Type: | Course |
This project for the Software Lab Course (eventually to be extended as bachelor thesis), is aimed at evaluating the suitability of the Lego NXT kits to implement robogames.
This work is done as part of the ROBOWII effort.
Contents
Planning
Plans for Curtolo and Fragnoli
Analysis of behaviors of the prey
Done
Work done by Parpinel and Pallotta
In July 2009:
- Comunication wiimote - Lego NXT through PC.
- Study the sensitivity of the wiimote g-sensor.
- Simple gesture commands from wiimote to NXT
In September:
- Acquisition of the WIIMotePlus
- Implementation of a gesture definition system
- Implementation of two robots
In February 2010
- Development of a hunt game
- Implementation of a prey robot
- mplementation of predator robot
Bachelor thesis by Pallotta and Parpinel: Media:RoboWii_2.0.L-ver_1.0.pdf
User Manual of the game:Media:User_Manual.pdf
Source file of the game:Media:Project5.2.5.zip, this zip file includes both sources for Visual Studio and sources for NXC
Persons in charge
Gabriele Pallotta and Luigi Parpinel