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| Robogame Strategy |
| PrjCollaborator | User:Tiago Nascimento + |
|---|---|
| PrjCoordinator | User:AndreaBonarini + |
| PrjDescription | Focused on the use of machine learning for supporting player modelling and behavior/strategy adjustment towards maintaining (or conversely, improving) human player engagement in PIRGs. |
| PrjEnd | 31 December 2018 + |
| PrjLevel | PhD + |
| PrjResArea | Robotics + |
| PrjResTopic | Robogames + |
| PrjStart | 5 January 2015 + |
| PrjStatus | Active + |
| PrjStudent | User:EwertonLopes + |
| PrjTitle | Learning behaviors and user models to optimise the player's experience in robogames + |
| PrjTutor | User:Francesco Amigoni + |
| PrjType | Thesis + |
| Categories | Project + |
| Modification dateThis property is a special property in this wiki. | 14 March 2016 15:35:04 + |
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