User contributions
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- 09:13, 25 October 2012 (diff | hist) . . (0) . . User:DanieleLoiacono (→About me)
- 09:34, 18 November 2009 (diff | hist) . . (+4) . . Tesi/Stage in Milestone
- 09:33, 18 November 2009 (diff | hist) . . (0) . . File:Milestone.jpg (uploaded a new version of "Image:Milestone.jpg") (current)
- 09:30, 18 November 2009 (diff | hist) . . (+33) . . Tesi/Stage in Milestone
- 09:30, 18 November 2009 (diff | hist) . . (0) . . N File:Milestone.jpg
- 09:24, 18 November 2009 (diff | hist) . . (-2) . . Tesi/Stage in Milestone
- 09:23, 18 November 2009 (diff | hist) . . (+107) . . N User:PierLucaLanzi (New page: {{Student |category=Prof |firstname=Pier Luca |lastname=Lanzi |email=lanzi@elet.polimi.it |status=active }})
- 09:20, 18 November 2009 (diff | hist) . . (+1) . . Tesi/Stage in Milestone
- 09:20, 18 November 2009 (diff | hist) . . (-1) . . Tesi/Stage in Milestone
- 09:20, 18 November 2009 (diff | hist) . . (+28) . . Tesi/Stage in Milestone
- 09:18, 18 November 2009 (diff | hist) . . (-13) . . Tesi/Stage in Milestone
- 09:18, 18 November 2009 (diff | hist) . . (+2,536) . . N Tesi/Stage in Milestone (New page: {{ProjectProposal |title=Tesi/Stage in Milestone |description=Sono disponibili tre tesi/stage in collaborazione con Milestone (www.milestone.it) nell’ambito dei videogiochi di corse auto...)
- 07:44, 11 November 2009 (diff | hist) . . (-1) . . 2nd Level Theses
- 07:39, 11 November 2009 (diff | hist) . . (-1) . . 2nd Level Course Projects
- 07:38, 11 November 2009 (diff | hist) . . (-1) . . 1st Level Theses
- 07:37, 11 November 2009 (diff | hist) . . (-1) . . Human-Like AI in Games
- 07:37, 11 November 2009 (diff | hist) . . (-2) . . Data Mining in Computer Games
- 07:36, 11 November 2009 (diff | hist) . . (-1) . . 1st Level Course Projects
- 07:35, 11 November 2009 (diff | hist) . . (-1) . . Human-Like AI in Games
- 07:35, 11 November 2009 (diff | hist) . . (-1) . . Data Mining in Computer Games
- 07:35, 11 November 2009 (diff | hist) . . (-1) . . Automatic Content Generation in Computer Games
- 07:34, 11 November 2009 (diff | hist) . . (-11) . . AI in Racing Games
- 07:33, 11 November 2009 (diff | hist) . . (-36) . . AI in Racing Games
- 19:55, 29 October 2009 (diff | hist) . . (-2,820) . . First Level Theses (→Computational Intelligence and Games)
- 19:54, 29 October 2009 (diff | hist) . . (0) . . Master Level Theses (→Computational Intelligence and Games) (current)
- 19:54, 29 October 2009 (diff | hist) . . (-3,280) . . Master Level Theses (→Computational Intelligence and Games)
- 19:53, 29 October 2009 (diff | hist) . . (+1) . . Data Mining in Computer Games
- 19:53, 29 October 2009 (diff | hist) . . (-3,624) . . Master Level Course Projects (→Computational Intelligence and Games) (current)
- 19:51, 29 October 2009 (diff | hist) . . (+216) . . Data Mining in Computer Games
- 19:50, 29 October 2009 (diff | hist) . . (+2) . . Human-Like AI in Games
- 19:50, 29 October 2009 (diff | hist) . . (+669) . . N Data Mining in Computer Games (New page: {{ProjectProposal |title=Data Mining in Computer Games |image=QLive.png |description=oday a lot of data can be extracted from popular games. The analysis of such data allow to discover a l...)
- 19:47, 29 October 2009 (diff | hist) . . (+344) . . Master Level Course Projects (→Computational Intelligence and Games)
- 19:46, 29 October 2009 (diff | hist) . . (0) . . Automatic Content Generation in Computer Games
- 19:45, 29 October 2009 (diff | hist) . . (+345) . . First Level Theses (→Computational Intelligence and Games)
- 19:42, 29 October 2009 (diff | hist) . . (-20) . . Automatic Content Generation in Computer Games
- 19:41, 29 October 2009 (diff | hist) . . (-8) . . AI in Racing Games
- 19:41, 29 October 2009 (diff | hist) . . (-2,819) . . First Level Course Projects (→Computational Intelligence and Games)
- 19:41, 29 October 2009 (diff | hist) . . (+21) . . Automatic Content Generation in Computer Games
- 19:40, 29 October 2009 (diff | hist) . . (0) . . Human-Like AI in Games
- 19:40, 29 October 2009 (diff | hist) . . (+1,028) . . N Human-Like AI in Games (New page: {{ProjectProposal |title=Human-Like AI in Games |image=UT2004.jpg |description=Developing a human-like AI is a challenging and fascinating problem from the point of view of the Artificial ...)
- 19:34, 29 October 2009 (diff | hist) . . (+27) . . N Content Generation (New page: Category:Research Topic) (current)
- 19:33, 29 October 2009 (diff | hist) . . (0) . . Automatic Content Generation in Computer Games
- 19:33, 29 October 2009 (diff | hist) . . (+2) . . Automatic Content Generation in Computer Games
- 19:32, 29 October 2009 (diff | hist) . . (+1,125) . . N Automatic Content Generation in Computer Games (New page: {{ProjectProposal |title=Automatic Content Generation in Computer Games |image=Gar.Jpg |description=The generation of customized game content for each player is an attractive direction to...)
- 19:28, 29 October 2009 (diff | hist) . . (+2) . . AI in Racing Games
- 19:27, 29 October 2009 (diff | hist) . . (+1) . . First Level Course Projects (→Computational Intelligence and Games)
- 19:26, 29 October 2009 (diff | hist) . . (+343) . . First Level Course Projects
- 19:24, 29 October 2009 (diff | hist) . . (-42) . . AI in Racing Games
- 19:23, 29 October 2009 (diff | hist) . . (-2) . . AI in Racing Games
- 19:23, 29 October 2009 (diff | hist) . . (+44) . . m AI in Racing Games
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