Difference between revisions of "AI in Racing Games"

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{{ProjectProposal
 
{{ProjectProposal
|title=AI in Racing Games  
+
|title=AI in Racing Games
 
|image=TORCS2.jpg
 
|image=TORCS2.jpg
|description= This project is focused on TORCS, a state-of-the-art open source racing simulator. From one hand, TORCS represents an ideal bechmark to study Computational Intelligence techniques. On the other hand, Computational Intelligence techniques could be used to improve the game experience in this kind of games. Several projects and theses are available on this topic, please contact us for additional information.
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|description=This project is focused on TORCS, a state-of-the-art open source racing simulator. From one hand, TORCS represents an ideal bechmark to study Computational Intelligence techniques. On the other hand, Computational Intelligence techniques could be used to improve the game experience in this kind of games. Several projects and theses are available on this topic, please contact us for additional information.
 
References:
 
References:
 
*Drivatar in Forza Motorsport (http://gar.eecs.ucf.edu/)  
 
*Drivatar in Forza Motorsport (http://gar.eecs.ucf.edu/)  
 
*TORCS (http://torcs.sourceforge.net/)
 
*TORCS (http://torcs.sourceforge.net/)
 
*CIG@PoliMI (http://cig.dei.polimi.it/)
 
*CIG@PoliMI (http://cig.dei.polimi.it/)
*Daniele Loiacono's AI&R Lab Projects (http://home.dei.polimi.it/loiacono/uploads/Teaching/HomePage/AIRLab_AA20092010.pdf)  
+
*Daniele Loiacono's AI&R Lab Projects (http://home.dei.polimi.it/loiacono/uploads/Teaching/HomePage/AIRLab_AA20092010.pdf)
 
|tutor=DanieleLoiacono
 
|tutor=DanieleLoiacono
|start=2009/10/1
+
|start=2009/10/01
 
|studmax=2
 
|studmax=2
 
|cfumin=5
 
|cfumin=5
 
|cfumax=20
 
|cfumax=20
 
|resarea=Computational Intelligence and Games
 
|resarea=Computational Intelligence and Games
|restopic=
+
|restopic=Computational Intelligence and Games;
 
|level=Bs; Ms
 
|level=Bs; Ms
 
|type=Course; Thesis
 
|type=Course; Thesis
|status=Proposal
+
|status=Closed
 
}}
 
}}

Latest revision as of 17:03, 28 April 2011

Title: AI in Racing Games
TORCS2.jpg

Image:TORCS2.jpg

Description: This project is focused on TORCS, a state-of-the-art open source racing simulator. From one hand, TORCS represents an ideal bechmark to study Computational Intelligence techniques. On the other hand, Computational Intelligence techniques could be used to improve the game experience in this kind of games. Several projects and theses are available on this topic, please contact us for additional information.

References:

Tutor: DanieleLoiacono (loiacono@elet.polimi.it)
Start: 2009/10/01
Students: 1 - 2
CFU: 5 - 20
Research Area: Computational Intelligence and Games
Research Topic: Computational Intelligence and Games
Level: Bs, Ms
Type: Course, Thesis
Status: Closed