Difference between revisions of "AI in Racing Games"

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|title=AI in Racing Games  
 
|title=AI in Racing Games  
 
|image=TORCS2.jpg
 
|image=TORCS2.jpg
|description=[http://torcs.sourceforge.net/ TORCS] is a state-of-the-art open source racing simulator that represents an ideal bechmark for machine learning techniques. At the same time, Machine Learning techniques could be used to improve the game experience in this kind of games. Several projects and theses are available on this topic, please contact us for additional information.
+
|description= [http://torcs.sourceforge.net/ TORCS] is a state-of-the-art open source racing simulator that represents an ideal bechmark for machine learning techniques. At the same time, Machine Learning techniques could be used to improve the game experience in this kind of games. Several projects and theses are available on this topic, please contact us for additional information.
 
;References
 
;References
 
*[http://gar.eecs.ucf.edu/ Drivatar in Forza Motorsport]
 
*[http://gar.eecs.ucf.edu/ Drivatar in Forza Motorsport]

Revision as of 22:53, 26 October 2009

Title: AI in Racing Games
TORCS2.jpg

Image:TORCS2.jpg

Description: [[prjDescription::TORCS is a state-of-the-art open source racing simulator that represents an ideal bechmark for machine learning techniques. At the same time, Machine Learning techniques could be used to improve the game experience in this kind of games. Several projects and theses are available on this topic, please contact us for additional information.
References
Tutor: DanieleLoiacono (loiacono@elet.polimi.it)
Start: Anytimewarning.pngThe date "Anytime" was not understood.
Students: 1 - 2
CFU: 5 - 20
Research Area: Computational Intelligence and Games
Research Topic: Racing
Level: Bs, Ms
Type: Course, Thesis
Status: Proposalwarning.png"Proposal" is not in the list of possible values (Active, Closed) for this property.