Difference between revisions of "AI in Racing Games"
From AIRWiki
Line 2: | Line 2: | ||
|title=AI in Racing Games | |title=AI in Racing Games | ||
|image=TORCS2.jpg | |image=TORCS2.jpg | ||
− | |description= | + | |description= This project is focused on http://torcs.sourceforge.net/ TORCS],a state-of-the-art open source racing simulator. From one hand, TORCS represents an ideal bechmark to study Computational Intelligence techniques. On the other hand, Computational Intelligence techniques could be used to improve the game experience in this kind of games. Several projects and theses are available on this topic, please contact us for additional information. |
;References | ;References | ||
*[http://gar.eecs.ucf.edu/ Drivatar in Forza Motorsport] | *[http://gar.eecs.ucf.edu/ Drivatar in Forza Motorsport] |
Revision as of 22:58, 26 October 2009
Title: | AI in Racing Games |
Image:TORCS2.jpg |
Description: | [[prjDescription::This project is focused on http://torcs.sourceforge.net/ TORCS],a state-of-the-art open source racing simulator. From one hand, TORCS represents an ideal bechmark to study Computational Intelligence techniques. On the other hand, Computational Intelligence techniques could be used to improve the game experience in this kind of games. Several projects and theses are available on this topic, please contact us for additional information.
| |
Tutor: | DanieleLoiacono (loiacono@elet.polimi.it) | |
Start: | Anytimewarning.pngThe date "Anytime" was not understood. | |
Students: | 1 - 2 | |
CFU: | 5 - 20 | |
Research Area: | Computational Intelligence and Games | |
Research Topic: | Racing | |
Level: | Bs, Ms | |
Type: | Course, Thesis | |
Status: | Proposalwarning.png"Proposal" is not in the list of possible values (Active, Closed) for this property. |